Sep 20, 2007, 03:45 AM // 03:45
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#2
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Academy Page
Join Date: Mar 2007
Profession: N/
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4 way split of attributes is rarely good imo. When I go beast master build with my pet, I also bring charm animal...
At first I thought it was assumed you were bringing it, but then I counted, yep, 8 skills with no charm animal.
But when you go beast mastery with enraged lunge, you have to go all beast mastery skills. Otherwise you aren't getting its full use and might as well use a different elite.
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Sep 20, 2007, 05:31 AM // 05:31
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#3
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Reminds me of a rit that tries to do everything but can't do anything well...cept ritspiking.
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Sep 20, 2007, 07:16 AM // 07:16
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#4
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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I would like to see how your pet works without charm animal.
overall the build is a complete failure IMO. Start over completely with nothing but keep feral aggression and enraged lunge, since thats currently the strongest pet attack combo. change everything else.
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Sep 20, 2007, 07:16 AM // 07:16
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#5
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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I agree with both above, your points are too spread out. You dont need wilderness survival, just for ignite arrows (not a hugely effective prep as it is.) You also dont have charm animal = fail.
Traps are usually only useful on a pure trapper or spirit spammer, for protection, so this can also be swapped out.
So, replace triple shot with comfort animal, ignite arrows with charm animal, and the trap with something like [card]Symbiotic Bond[/card], or alike. Hopefully, the damage reduction from call of protection should mean the damage redirected to you shouldnt be too dramatic, and you wont require a more dramatic heal than Companionship.
Last edited by distilledwill; Sep 20, 2007 at 07:19 AM // 07:19..
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Sep 20, 2007, 09:07 AM // 09:07
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#6
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Forge Runner
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Quote:
Originally Posted by Master Ketsu
I would like to see how your pet works without charm animal.
overall the build is a complete failure IMO. Start over completely with nothing but keep feral aggression and enraged lunge, since thats currently the strongest pet attack combo. change everything else.
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I allready knew that when i made the build tbh just needed something to remind me trying something like this as a note xD well i made a new one :P
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Sep 20, 2007, 09:19 AM // 09:19
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#7
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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much better XD
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Sep 20, 2007, 07:18 PM // 19:18
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#8
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Krytan Explorer
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Enraged Lunge works good together with Tiger's Fury.
Tiger's Fury will also disable Charm Animal and Comfort Animal for 5 seconds, and you have 3 recharging BM-Skills.
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Sep 23, 2007, 01:03 PM // 13:03
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#9
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Forge Runner
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[skill]enraged lunge[/skill] > disbale isnt recharge
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Sep 23, 2007, 02:16 PM // 14:16
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#10
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Krytan Explorer
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Maybe, but still you get +80 that way.
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Sep 23, 2007, 02:47 PM // 14:47
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#11
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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Quote:
Originally Posted by Lourens
[skill]enraged lunge[/skill] > disbale isnt recharge
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If something is disabled then its usually recharging
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Sep 24, 2007, 08:22 AM // 08:22
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#12
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Quote:
Originally Posted by Mitchel
If something is disabled then its usually recharging
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QFT. Skills like [card]Tiger's Fury[/card] disable the skills, but they just recharge for the duration (for tiger's, that is 5s, easily long enough to get an enraged lunge in)
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Oct 05, 2007, 05:35 PM // 17:35
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#13
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Wilds Pathfinder
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by segnisletum
But when you go beast mastery with enraged lunge, you have to go all beast mastery skills. Otherwise you aren't getting its full use and might as well use a different elite.
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You do not HAVE to go all beastie for Enraged Lunge to pop off at max potential. Assuming you have BM high enough to get a +20 bonus for each recharging skill: All you need is 3 other beastie skills recharging...Enraged Lunge counts itself as one...that's 4 (20x4=80=max bonus). That's four skills+charm and comfort...leaves you with two slots. A 16BM, 10E, 10WS split on attribute points gives you a +8 Troll Ungent if using Symbiotic Bond and/or a slot for a defensive stance if you feel nekkid. Sure, there are other options...some better maybe, but just a "for instance".
Personally, I do a 14BM, 10E, 10WS, 9M split on attributes so my bow inflicts a little damage (has been useful in "wanding" mobs to death when my pet has died and was waiting for energy pool to climb back up vs. e-denial mesmer mobs...ugh).
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Oct 09, 2007, 02:30 PM // 14:30
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#14
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Frost Gate Guardian
Join Date: Aug 2007
Location: North East England; Sunderland
Profession: A/
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I am also trying the Beast build out. I am new to this, however I am curious as to why none of the above build seem to include any healing of some sort. Clearly I must be missing something.
Hmm, this build seems to be dependant on EotN.
I only have Prop, Fact, NF - does a good Beast/Bow build exist for these first three (because I do not have GWEN I cannot unlock some of those skills mentioned above)?
One last thing and an important question: Does it matter what animal you use? For instance, I have a black bear.
Last edited by 3246251196; Oct 09, 2007 at 02:55 PM // 14:55..
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